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Triple export time in Premiere PRO

This is a short tutorial!

Adobe Premiere PRO Encoders dont use too much the graphic card. Graphic cards are so powerful to encode video. So according to Daniel2 there are some pluggins you can add to premiere and use graphic card and cpu together to speed up encoding.
Use the power of the Nvidia GPU to massively accelerate your content creation, image processing and production workflows.
Some Videos



Application Areas

• Post-production - massively improved throughput and faster processing
• High density multi-channel HD, UHD/4K or 8K recording
• HFR Cinema, 8K and beyond broadcast acquisitions - perform ultra high-res HDR recording using commodity IT hardware
• High-end VR Production – ultra high-res 360 degree recording and playback
• Ultra high-speed recording – in HD, 4K, 8K, 16K or even higher custom resolutions
• Mobile 8K and/or multi-cam 4K editing on notebooks
• Ultra large scale imaging – much faster processing combined with variable compression quality ranging from lossy to lossless
• Medical imaging - visually lossless or mathematically lossless many times faster than JPEG2000
• Video over IP for broadcast, film, security, telco and many other applications
• High-end KVM over IP with very low latency and better fidelity than H.264 or H.265
• Display walls and tiled multi-screen / multi-projector presentations
• AI & Computer Vision – vastly improved throughput and lower memory consumption for faster deep learning and computer vision
The Daniel2 GPU based codec is inevitable. There is no way around it. The advantages are so compelling making this a no-brainer. It is a win, win, win scenario!


Daniel2 Codec Specs

  • From 4:2:2 to 4:4:4:4 color space - YUV to RGBA 
  • From 8 to 12 bit as well a 16bit color depth 
  • Extremely low encoding and decoding latency (< 1 ms for 8K) 
  • Multi-generation re-compression without artifacts 
  • Freely selectable compression ratio / bitrate 
  • Variable bit rate, constant bit rate or constant quality encoding 
  • Lossy or lossless encoding modes Nvidia CUDA acceleration and CPU fallback mode
  • Region of Interest Decode - only decode selected window inside the image
  • Scale while decode - only consume the memory of the target size, avoid separate scaling stage
  • Available for Windows, Linux and Mac OS - latest OS versions, 64 bit only. 
  • Intelligent alpha channel support for small file sizes 
  • IP video support - the perfect codec for low-latency, high-quality compressed IP video transmission 
  • Extremely high speed GPU decoder and very fast CPU decoder

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